Queue Events
Info
This is an Unofficial and fan-made project. Please refrain from seeking support from Riot or Valorant.
Danger
Some queues aren't named as they appear on the UI. Example: Team Deathmatch = ggteam.
OnQueueChanged
This event is fired when you change queue types.
Event Return Type |
Example Return Value |
string (Queue Id, Competitive, Unrated) |
Competitive |
OnEnteredQueue
This event is fired when you enter a given queue matchmaking.
Event Return Type |
Example Return Value |
string (Queue Id, Competitive, Unrated) |
Competitive |
OnLeftQueue
This event is fired when you leave a given queue matchmaking.
Event Return Type |
Example Return Value |
string (Queue Id, Competitive, Unrated) |
Competitive |
OnCustomGameLobbyCreated
This event is fired when you enter "Custom Game" queue type, and it will return CustomGameData data type.
C# |
---|
| CustomGameData OnCustomGameLobbyCreated;
|
Event Return Type |
Example Return Value |
CustomGameData |
A record class of the custom game data. |
This event is fired when you travel back to the main menu
C# |
---|
| void OnCustomGameLobbyCreated;
|
Event Return Type |
Example Return Value |
null |
Does not return anything |
OnMatchFound
This event is fired when the match found even message is sent
Event Return Type |
Example Return Value |
null |
Does not return anything |