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292 | public record Ability(
[property: JsonPropertyName("idleTimeMillis")] long? IdleTimeMillis,
[property: JsonPropertyName("objectiveCompleteTimeMillis")] long? ObjectiveCompleteTimeMillis,
[property: JsonPropertyName("grenadeEffects")] object GrenadeEffects,
[property: JsonPropertyName("ability1Effects")] object Ability1Effects,
[property: JsonPropertyName("ability2Effects")] object Ability2Effects,
[property: JsonPropertyName("ultimateEffects")] object UltimateEffects
);
public record AbilityCasts(
[property: JsonPropertyName("grenadeCasts")] long? GrenadeCasts,
[property: JsonPropertyName("ability1Casts")] long? Ability1Casts,
[property: JsonPropertyName("ability2Casts")] long? Ability2Casts,
[property: JsonPropertyName("ultimateCasts")] long? UltimateCasts
);
public record AdaptiveBots(
[property: JsonPropertyName("idleTimeMillis")] long? IdleTimeMillis,
[property: JsonPropertyName("objectiveCompleteTimeMillis")] long? ObjectiveCompleteTimeMillis,
[property: JsonPropertyName("adaptiveBotAverageDurationMillisAllAttempts")] long? AdaptiveBotAverageDurationMillisAllAttempts,
[property: JsonPropertyName("adaptiveBotAverageDurationMillisFirstAttempt")] long? AdaptiveBotAverageDurationMillisFirstAttempt,
[property: JsonPropertyName("killDetailsFirstAttempt")] object KillDetailsFirstAttempt
);
public record BasicGunSkill(
[property: JsonPropertyName("idleTimeMillis")] long? IdleTimeMillis,
[property: JsonPropertyName("objectiveCompleteTimeMillis")] long? ObjectiveCompleteTimeMillis
);
public record BasicMovement(
[property: JsonPropertyName("idleTimeMillis")] long? IdleTimeMillis,
[property: JsonPropertyName("objectiveCompleteTimeMillis")] long? ObjectiveCompleteTimeMillis
);
public record BehaviorFactors(
[property: JsonPropertyName("afkRounds")] double? AfkRounds,
[property: JsonPropertyName("collisions")] double? Collisions,
[property: JsonPropertyName("commsRatingRecovery")] double? CommsRatingRecovery,
[property: JsonPropertyName("damageParticipationOutgoing")] double? DamageParticipationOutgoing,
[property: JsonPropertyName("friendlyFireIncoming")] double? FriendlyFireIncoming,
[property: JsonPropertyName("friendlyFireOutgoing")] double? FriendlyFireOutgoing,
[property: JsonPropertyName("mouseMovement")] double? MouseMovement,
[property: JsonPropertyName("selfDamage")] double? SelfDamage,
[property: JsonPropertyName("stayedInSpawnRounds")] double? StayedInSpawnRounds
);
public record BombPlant(
[property: JsonPropertyName("idleTimeMillis")] long? IdleTimeMillis,
[property: JsonPropertyName("objectiveCompleteTimeMillis")] long? ObjectiveCompleteTimeMillis
);
public record Damage(
[property: JsonPropertyName("receiver")] string Receiver,
[property: JsonPropertyName("damage")] double? DamageInternal,
[property: JsonPropertyName("legshots")] long? Legshots,
[property: JsonPropertyName("bodyshots")] long? Bodyshots,
[property: JsonPropertyName("headshots")] long? Headshots
);
public record DefendBombSite(
[property: JsonPropertyName("idleTimeMillis")] long? IdleTimeMillis,
[property: JsonPropertyName("objectiveCompleteTimeMillis")] long? ObjectiveCompleteTimeMillis,
[property: JsonPropertyName("success")] bool? Success
);
public record DefuseLocation(
[property: JsonPropertyName("x")] long? X,
[property: JsonPropertyName("y")] long? Y
);
public record DefusePlayerLocation(
[property: JsonPropertyName("subject")] string Subject,
[property: JsonPropertyName("viewRadians")] double? ViewRadians,
[property: JsonPropertyName("location")] Location Location
);
public record Economy(
[property: JsonPropertyName("loadoutValue")] long? LoadoutValue,
[property: JsonPropertyName("weapon")] string Weapon,
[property: JsonPropertyName("armor")] string Armor,
[property: JsonPropertyName("remaining")] long? Remaining,
[property: JsonPropertyName("spent")] long? Spent
);
public record FinishingDamage(
[property: JsonPropertyName("damageType")] string DamageType,
[property: JsonPropertyName("damageItem")] string DamageItem,
[property: JsonPropertyName("isSecondaryFireMode")] bool? IsSecondaryFireMode
);
public record Kill(
[property: JsonPropertyName("gameTime")] long? GameTime,
[property: JsonPropertyName("roundTime")] long? RoundTime,
[property: JsonPropertyName("killer")] string Killer,
[property: JsonPropertyName("victim")] string Victim,
[property: JsonPropertyName("victimLocation")] VictimLocation VictimLocation,
[property: JsonPropertyName("assistants")] IReadOnlyList<string> Assistants,
[property: JsonPropertyName("playerLocations")] IReadOnlyList<PlayerLocation> PlayerLocations,
[property: JsonPropertyName("finishingDamage")] FinishingDamage FinishingDamage,
[property: JsonPropertyName("round")] long? Round
);
public record Location(
[property: JsonPropertyName("x")] long? X,
[property: JsonPropertyName("y")] long? Y
);
public record MatchInfoInternal(
[property: JsonPropertyName("matchId")] string MatchId,
[property: JsonPropertyName("mapId")] string MapId,
[property: JsonPropertyName("gamePodId")] string GamePodId,
[property: JsonPropertyName("gameLoopZone")] string GameLoopZone,
[property: JsonPropertyName("gameServerAddress")] string GameServerAddress,
[property: JsonPropertyName("gameVersion")] string GameVersion,
[property: JsonPropertyName("gameLengthMillis")] long? GameLengthMillis,
[property: JsonPropertyName("gameStartMillis")] long? GameStartMillis,
[property: JsonPropertyName("provisioningFlowID")] string ProvisioningFlowID,
[property: JsonPropertyName("isCompleted")] bool? IsCompleted,
[property: JsonPropertyName("customGameName")] string CustomGameName,
[property: JsonPropertyName("forcePostProcessing")] bool? ForcePostProcessing,
[property: JsonPropertyName("queueID")] string QueueID,
[property: JsonPropertyName("gameMode")] string GameMode,
[property: JsonPropertyName("isRanked")] bool? IsRanked,
[property: JsonPropertyName("isMatchSampled")] bool? IsMatchSampled,
[property: JsonPropertyName("seasonId")] string SeasonId,
[property: JsonPropertyName("completionState")] string CompletionState,
[property: JsonPropertyName("platformType")] string PlatformType,
[property: JsonPropertyName("premierMatchInfo")] PremierMatchInfo PremierMatchInfo,
[property: JsonPropertyName("partyRRPenalties")] PartyRRPenalties PartyRRPenalties,
[property: JsonPropertyName("shouldMatchDisablePenalties")] bool? ShouldMatchDisablePenalties
);
public record NewPlayerExperienceDetails(
[property: JsonPropertyName("basicMovement")] BasicMovement BasicMovement,
[property: JsonPropertyName("basicGunSkill")] BasicGunSkill BasicGunSkill,
[property: JsonPropertyName("adaptiveBots")] AdaptiveBots AdaptiveBots,
[property: JsonPropertyName("ability")] Ability Ability,
[property: JsonPropertyName("bombPlant")] BombPlant BombPlant,
[property: JsonPropertyName("defendBombSite")] DefendBombSite DefendBombSite,
[property: JsonPropertyName("settingStatus")] SettingStatus SettingStatus,
[property: JsonPropertyName("versionString")] string VersionString
);
public record PartyRRPenalties(
IReadOnlyList<string> PlayerUUIDs
);
public record PlantLocation(
[property: JsonPropertyName("x")] long? X,
[property: JsonPropertyName("y")] long? Y
);
public record PlantPlayerLocation(
[property: JsonPropertyName("subject")] string Subject,
[property: JsonPropertyName("viewRadians")] double? ViewRadians,
[property: JsonPropertyName("location")] Location Location
);
public record PlatformInfo(
[property: JsonPropertyName("platformType")] string PlatformType,
[property: JsonPropertyName("platformOS")] string PlatformOS,
[property: JsonPropertyName("platformOSVersion")] string PlatformOSVersion,
[property: JsonPropertyName("platformChipset")] string PlatformChipset
);
public record Player(
[property: JsonPropertyName("subject")] string Subject,
[property: JsonPropertyName("gameName")] string GameName,
[property: JsonPropertyName("tagLine")] string TagLine,
[property: JsonPropertyName("platformInfo")] PlatformInfo PlatformInfo,
[property: JsonPropertyName("teamId")] string TeamId,
[property: JsonPropertyName("partyId")] string PartyId,
[property: JsonPropertyName("characterId")] string CharacterId,
[property: JsonPropertyName("stats")] Stats Stats,
[property: JsonPropertyName("roundDamage")] IReadOnlyList<RoundDamage> RoundDamage,
[property: JsonPropertyName("competitiveTier")] long? CompetitiveTier,
[property: JsonPropertyName("isObserver")] bool? IsObserver,
[property: JsonPropertyName("playerCard")] string PlayerCard,
[property: JsonPropertyName("playerTitle")] string PlayerTitle,
[property: JsonPropertyName("preferredLevelBorder")] string PreferredLevelBorder,
[property: JsonPropertyName("accountLevel")] long? AccountLevel,
[property: JsonPropertyName("sessionPlaytimeMinutes")] long? SessionPlaytimeMinutes,
[property: JsonPropertyName("xpModifications")] IReadOnlyList<XpModification> XpModifications,
[property: JsonPropertyName("behaviorFactors")] BehaviorFactors BehaviorFactors,
[property: JsonPropertyName("newPlayerExperienceDetails")] NewPlayerExperienceDetails NewPlayerExperienceDetails
);
public record PlayerEconomy(
[property: JsonPropertyName("subject")] string Subject,
[property: JsonPropertyName("loadoutValue")] long? LoadoutValue,
[property: JsonPropertyName("weapon")] string Weapon,
[property: JsonPropertyName("armor")] string Armor,
[property: JsonPropertyName("remaining")] long? Remaining,
[property: JsonPropertyName("spent")] long? Spent
);
public record PlayerLocation(
[property: JsonPropertyName("subject")] string Subject,
[property: JsonPropertyName("viewRadians")] double? ViewRadians,
[property: JsonPropertyName("location")] Location Location
);
public record PlayerScore(
[property: JsonPropertyName("subject")] string Subject,
[property: JsonPropertyName("score")] long? Score
);
public record PlayerStat(
[property: JsonPropertyName("subject")] string Subject,
[property: JsonPropertyName("kills")] IReadOnlyList<Kill> Kills,
[property: JsonPropertyName("damage")] IReadOnlyList<Damage> DamageInternal,
[property: JsonPropertyName("score")] long? Score,
[property: JsonPropertyName("economy")] Economy Economy,
[property: JsonPropertyName("ability")] Ability Ability,
[property: JsonPropertyName("wasAfk")] bool? WasAfk,
[property: JsonPropertyName("wasPenalized")] bool? WasPenalized,
[property: JsonPropertyName("stayedInSpawn")] bool? StayedInSpawn
);
public record PremierMatchInfo(
[property: JsonPropertyName("premierSeasonId")] string PremierSeasonId,
[property: JsonPropertyName("premierEventId")] string PremierEventId
);
public record MatchInfo(
[property: JsonPropertyName("matchInfo")] MatchInfoInternal MatchInfoInternal,
[property: JsonPropertyName("players")] IReadOnlyList<Player> Players,
[property: JsonPropertyName("bots")] IReadOnlyList<object> Bots,
[property: JsonPropertyName("coaches")] IReadOnlyList<object> Coaches,
[property: JsonPropertyName("teams")] IReadOnlyList<Team> Teams,
[property: JsonPropertyName("roundResults")] IReadOnlyList<RoundResult> RoundResults,
[property: JsonPropertyName("kills")] IReadOnlyList<Kill> Kills
);
public record RoundDamage(
[property: JsonPropertyName("round")] long? Round,
[property: JsonPropertyName("receiver")] string Receiver,
[property: JsonPropertyName("damage")] long? Damage
);
public record RoundResult(
[property: JsonPropertyName("roundNum")] long? RoundNum,
[property: JsonPropertyName("roundResult")] string RoundResultInternal,
[property: JsonPropertyName("roundCeremony")] string RoundCeremony,
[property: JsonPropertyName("winningTeam")] string WinningTeam,
[property: JsonPropertyName("plantRoundTime")] long? PlantRoundTime,
[property: JsonPropertyName("plantPlayerLocations")] IReadOnlyList<PlantPlayerLocation> PlantPlayerLocations,
[property: JsonPropertyName("plantLocation")] PlantLocation PlantLocation,
[property: JsonPropertyName("plantSite")] string PlantSite,
[property: JsonPropertyName("defuseRoundTime")] long? DefuseRoundTime,
[property: JsonPropertyName("defusePlayerLocations")] IReadOnlyList<DefusePlayerLocation> DefusePlayerLocations,
[property: JsonPropertyName("defuseLocation")] DefuseLocation DefuseLocation,
[property: JsonPropertyName("playerStats")] IReadOnlyList<PlayerStat> PlayerStats,
[property: JsonPropertyName("roundResultCode")] string RoundResultCode,
[property: JsonPropertyName("playerEconomies")] IReadOnlyList<PlayerEconomy> PlayerEconomies,
[property: JsonPropertyName("playerScores")] IReadOnlyList<PlayerScore> PlayerScores,
[property: JsonPropertyName("bombPlanter")] string BombPlanter,
[property: JsonPropertyName("bombDefuser")] string BombDefuser
);
public record SettingStatus(
[property: JsonPropertyName("isMouseSensitivityDefault")] bool? IsMouseSensitivityDefault,
[property: JsonPropertyName("isCrosshairDefault")] bool? IsCrosshairDefault
);
public record Stats(
[property: JsonPropertyName("score")] long? Score,
[property: JsonPropertyName("roundsPlayed")] long? RoundsPlayed,
[property: JsonPropertyName("kills")] long? Kills,
[property: JsonPropertyName("deaths")] long? Deaths,
[property: JsonPropertyName("assists")] long? Assists,
[property: JsonPropertyName("playtimeMillis")] long? PlaytimeMillis,
[property: JsonPropertyName("abilityCasts")] AbilityCasts AbilityCasts
);
public record Team(
[property: JsonPropertyName("teamId")] string TeamId,
[property: JsonPropertyName("won")] bool? Won,
[property: JsonPropertyName("roundsPlayed")] long? RoundsPlayed,
[property: JsonPropertyName("roundsWon")] long? RoundsWon,
[property: JsonPropertyName("numPoints")] long? NumPoints
);
public record VictimLocation(
[property: JsonPropertyName("x")] long? X,
[property: JsonPropertyName("y")] long? Y
);
public record XpModification(
[property: JsonPropertyName("Value")] double? Value,
[property: JsonPropertyName("ID")] string ID
);
|